Conjurers: Difference between revisions

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== Examples ==
== Examples ==
Inventors  
Artisans
Artists
Architects
Thespians
Merchants
Musicians
Filmmakers
Game Creators
Bards
Writers
Fashionistas
Stylists
Makeup Artists
Creature Builder (i.e. Dr. Amina from Tower 1)
Dream Weavers
Drag Artists
Magicians
Perfumer
Hair Stylist
Tailor
Armorer
Weapons Maker
Paparazzi
Chef

Revision as of 02:28, 22 November 2022

Who are the Conjurers?

The most important skill to a Conjurer is their ability to create. Sometimes they will sell their creations as merchants, showcase their creations as performers, or even lock themselves away to hoard their creations all to themselves. No matter how they choose to live, Conjurers find contentment in their creative process whatever it may be. As long as they are constantly stretching their imagination to bring new things into the world that they are happy about, the city of Celeste thrives. However, as soon as raw materials for creative purposes start to become scarce Celeste becomes anxious which affects the entire city with small shivers and dream epidemics which inspire fresh ideas.

Features

  • Their creations are called their “babies”
  • Most prone to obsessive behavior
  • Public reputation for being ‘eccentric’
  • Wild hair, makeup, and stylings 

Examples

Inventors  

Artisans

Artists

Architects

Thespians

Merchants

Musicians

Filmmakers

Game Creators

Bards

Writers

Fashionistas

Stylists

Makeup Artists

Creature Builder (i.e. Dr. Amina from Tower 1)

Dream Weavers

Drag Artists

Magicians

Perfumer

Hair Stylist

Tailor

Armorer

Weapons Maker

Paparazzi

Chef